"I used Codex 5.6 Sol to get RollerCoaster Tycoon 2 running natively on iPad. This is built on OpenRCT2, the open-source engine their team has poured years into. I compiled it to a native ARM64 iPad app and built the touch controls on top. No emulator, no x86, no streaming from a Mac. Coaster..." Reddit
...building, scenarios, and park management all work by touch. First time I've seen RCT2 run natively on iPad. Open sourcing it all below. Full build-and-run guide is on GitHub. Bring data from your own legally owned RollerCoaster Tycoon 2 copy and you can get it running on your iPad. The build: one goal-based prompt after a ton of research, and Codex 5.6 Sol ran for hours doing the bulk of it.
I spent the rest of my time building and tuning the touch layer and fixing bugs. Keyboard, mouse, and trackpad also work. It's easy to play and the touch controls are — Kahris
Source: https://x.com/chrissotraidis/status/2078087941331546431