Hi everyone!
I've been working on an arcade first-person-shooter game called Zombie Slayer. Everything you see was prompted. Will this method of creating video games be the majority of the game development process?

Play it here: Play Zombie Slayer

It was entirely built using Gemini in Antigravity.

A few things that makes this game awesome:

- Only 2 MB in size and it’s a single HTML file.
- Runs directly in your browser, no download or installation required.
- Built by someone who had no programming experience (still don’t).
- Created entirely through hundreds of AI prompts over months of work.
- The world, gameplay, and even the sound effects are procedurally generated.

I felt like an art director rather than a programmer - it is my vision, art style, and ideas, AI just developed my vision. Even with AI doing the coding, it still took a huge amount of time, experimentation, and refinement.

I had a blast making it. My plan is to keep improving the game over time - keeping up with the latest AI models to see what this can turn into. In theory, this game would expand exponentially as AI improves.

I'd really appreciate any feedback - whether it's gameplay, balance, bugs, or ideas for new features.

Thanks for giving it a try!